The power of the weapons feel like they could use a little tweaking. Like most rougue like games the ability to progress well really depends on the drops that you get that run. If this isn't desired by the devs it would be nice to have some sort of permanent passive skill system in place that can be upgraded over playtime. I wish there was a save or checkpoint system. The start of the game is a bit too slow and repetitive for my taste. It'd be nice to be able to pick the color of your character when playing alone. My main experiences with this game has been singleplayer. The devs seem a little silent on the discussion forums. Hopefully this gets straightened out since this particular title would work best with more players. I've seen some comments in reviews and in the discussion forums that the online play isn't working correctly. I haven't really had any experience with the online play. As you progress through the game it does get harder but there are skills gained through level ups and plenty of weapons to find. It has a bit of a slow start but starts to pick up after the first boss. The game is pretty simple to understand and easy to pick up. NoReload Heroes is a fun twinstick shooter that needs a fair amount of work.
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